## Title

Neon Odyssey — A Greek Mythology Brick Breaker

## Short Description

Smash through 3 ancient Greek temples with god powers, explosive combos, and divine upgrades. A mythological brick-breaker built for Z01 Athens Jam.

## Long Description

🏛️ **Neon Odyssey — A Greek Mythology Brick Breaker**

*Deflect destiny. Conquer Olympus.*

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Built for **Z01 Athens: Balls, Bricks and Phasers**.

Battle through **3 Greek temples** — Athens, Sparta, and Olympus — each with unique brick formations, escalating difficulty, and immersive procedural soundscapes.

Collect **5 God Powers** dropped from destroyed bricks:

⚡ Zeus's Chain Lightning | 🏹 Artemis's Triple Shot | 🔥 Hephaestus's Fireball | 🛡️ Athena's Divine Shield | 🪶 Hermes's Swift Grace

Chain consecutive hits into **combos** for score multipliers. Between temples, pick a **Divine Blessing** upgrade to power up for the next challenge.

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### ✨ Features

- 🏛️ 9 hand-crafted levels across 3 themed temples (Athens → Sparta → Olympus)

- 🧱 3 brick types: normal, reinforced (2-hit), Medusa (explosive chain)

- ⚡ 5 unique God Powers with visual feedback

- 🔥 Pro-focused combo system with visual timing meter

- 🎮 3 difficulty modes: Mortal / Hero / Olympian

- 🎲 Roguelite Divine Blessing upgrades between temples

- 🎨 Animated parallax temple backdrops — all generated in code

- 🎵 Layered procedural soundtrack per temple — zero external audio files

- 📱 Full keyboard + touch/mobile support

- 💾 Auto-save progress (continue where you left off)

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### 🎮 How to play

| Action | Keyboard | Touch/Mobile |

|--------|----------|--------------|

| Move paddle | ← → | Drag |

| Launch ball | Space | Tap |

| Pause | P | ⏸ button |

| Restart | R | Tap prompt |

Break all bricks to clear each level. Don't let every ball fall. Clear all 3 temples to conquer Olympus!

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### 🔧 Tech

- Built entirely in **Phaser 3** + vanilla JS

- All visuals and audio **generated procedurally** — zero external art/sound assets

- Bundled with Vite, deployed as static HTML

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## CTA Block

Play now and chase the high score on Olympus. ⚡

## Credits

- Engine: Phaser 3

- Build: Vite

- Font: Cinzel (Google Fonts, OFL license)

- Audio/FX/Gameplay visuals: generated in code at runtime

- Development support: GitHub Copilot

- Pre-existing work reused: No (created for this jam)

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